EVRINT 2.0

AETHEL

A companion whose mind you can watch, replay, and rebuild. You send one message; what comes back is a reply and the five stages that made it.

ONE MESSAGEperceivepredictretrievearguesettle
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Cognition here is a predictive control loop over a persistent world model, run by a society of specialised minds. Every step is a recorded, replayable event — which is why the lab is not a second product. The lab is that log, rendered.

System

Reading…

Subsystems

  1. Ledger

    Every step of a turn recorded as a typed event. Replay is bit-identical.

    built
  2. World

    A bitemporal belief graph with truth maintenance — not a list of remembered sentences.

    built
  3. Retrieve

    Hybrid search, graph expansion, cross-encoder rerank, calibrated abstention.

    built
  4. Predict

    Forecast the next turn, measure the error. Surprise decides what is worth keeping.

    built
  5. Society

    Several minds draft, a verifier checks every claim, a resolver decides.

    built
  6. Drive

    Initiative as expected value, not a timer.

    built
  7. Sleep

    Prioritised replay, belief consolidation, adapters gated by the arena.

    built
  8. Lab

    Trace, time machine, arena, mind map — four views of one event log.

    built